City: Jêshë-lêke Sêdè

Jêshë-lêke Sêdè

Jêshë-lêke Sêdè
Example Iron Elf architecture.
StateDaland
ProvenceÈjila Provence
Sub ProvenceRioara County
RegionNojubuz̄udenuku Moorland
Founded1186
Community LeaderLord Tsmëga
Area33 km2 (13 mi2)
Average Yearly Temp27°C (80°F)
Average Elevation1370 m (4494 ft)
Average Yearly Precipitation278 cm/y (109 in/y)
Population7968
Population Density241 people per km2 (612 people per mi2)
Town AuraIllusion
Naming
Native nameJêshë-lêke Sêdè
Pronunciation/ˈvɘnɘ/ /ˈlɘke/
Direct Translation[pretty] [amount; quantity]
Translation[Not Yet Translated]

Jêshë-lêke Sêdè (/ˈvɘnɘ/ /ˈlɘke/ [pretty] [amount; quantity]) is a subtropical City located in Rioara County, Èjila Provence, within the Daland.

The name Jêshë-lêke Sêdè is derived from the Goblin language, as Jêshë-lêke Sêdè was founded by Tsèdsí, who was culturaly Iron Elf.

Climate

Jêshë-lêke Sêdè has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 23°C (73°F). Jêshë-lêke Sêdè receives an average of 278 cm/y (109 in/y) of precipitation, most of which comes in the form of rain during the summer. Jêshë-lêke Sêdè covers an area of nearly 33 km2 (13 mi2), and an average elevation of 1370 m (4494 ft) above sea level.

Overview

Jêshë-lêke Sêdè was founded durring the late 13th century in spring of the year 1186, by Tsèdsí. The establishment of Jêshë-lêke Sêdè was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Jêshë-lêke Sêdè's construction back out of the project. Tsèdsí pushed on reguardles, and Jêshë-lêke Sêdè was finished, but starts off as a terible place to live.

Jêshë-lêke Sêdè was built using the conventions of Iron Elf durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Jêshë-lêke Sêdè is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Jêshë-lêke Sêdè is is constructed arround a series of premissive cobblestone mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The city is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. Jêshë-lêke Sêdè's exceptionaly well made fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Jêshë-lêke Sêdè has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Jêshë-lêke Sêdè ’s existence has dried up and the city is drifting down the stream of history as it dries up. On top of this is an unmistakable feeling that Jêshë-lêke Sêdè is in this condition because there is something terribly wrong with the city. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Jêshë-lêke Sêdè long.

Civic Infrastructure

Jêshë-lêke Sêdè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Jêshë-lêke Sêdè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Jêshë-lêke Sêdè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Jêshë-lêke Sêdè's parks.

Jêshë-lêke Sêdè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Jêshë-lêke Sêdè.

Jêshë-lêke Sêdè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Jêshë-lêke Sêdè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Jêshë-lêke Sêdè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Jêshë-lêke Sêdè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Jêshë-lêke Sêdè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Jêshë-lêke Sêdè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Jêshë-lêke Sêdè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Jêshë-lêke Sêdè's public wards, blessings, and other arcane systems.

Jêshë-lêke Sêdè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Jêshë-lêke Sêdè's grid is powered by a boiler and turbine based power plant.

Jêshë-lêke Sêdè's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Jêshë-lêke Sêdè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Jêshë-lêke Sêdè's natural decorations nor waterways.

Jêshë-lêke Sêdè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Jêshë-lêke Sêdè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Jêshë-lêke Sêdè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Jêshë-lêke Sêdè's bank was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

Due to the actions of local Kami, autumn is short in Jêshë-lêke Sêdè.

The Lurker in Light near Jêshë-lêke Sêdè are known to be almost tame, such that they can be put to domestic use.

Jêshë-lêke Sêdè's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves destroying a prepared ritual vessel to channel Charm energies of tier 3 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 16
  • Farmers: 23
  • Farm Laborer: 56
  • Hunters: 31
  • Milk Maids: 20
  • Ranchers: 10
  • Ranch Hands: 20
  • Shepherds: 19
    • Farmland: 32350 m2
    • Cattle and Similar Creatures: 1992
    • Poultry: 23904
    • Swine: 1593
    • Sheep: 79
    • Goats: 15
    • Horses, Mounts, and Beasts of Burden: 796

Craftsmen

  • Arms and Toolmakers: 16
  • Blacksmiths: 18
  • Bookbinders: 10
  • Buckle-makers: 10
  • Cabinetmakers: 18
  • Candlemakers: 29
  • Carpenters: 26
  • Clothmakers: 25
  • Coach and Harness Makers: 8
  • Coopers: 22
  • Copper, Brass, Tin, Zinc, and Lead Workers: 11
  • Copyists: 7
  • Cutlers: 6
  • Fabricworkers: 18
  • Farrier: 43
  • Furriers: 5
  • Glassworkers: 24
  • Gunsmiths: 16
  • Harness-Makers: 7
  • Hatters: 14
  • Hosiery Workers: 5
  • Jewelers: 8
  • Leatherwrights: 18
  • Locksmiths: 8
  • Matchstick makers: 12
  • Musical Instrument Makers: 11
  • Painters, Structures and Fixtures: 10
  • Paper Workers: 11
  • Plasterers: 10
  • Pursemakers: 13
  • Roofers: 8
  • Ropemakers: 8
  • Rugmakers: 7
  • Saddlers: 14
  • Scabbardmakers: 17
  • Scalemakers: 8
  • Scientific, Surgical, and Optical Instrument Makers: 5
  • Sculptors, Structures and Fixtures: 7
  • Shoemakers: 8
  • Soap and Tallow Workers: 27
  • Tailors: 54
  • Tanners: 9
  • Upholsterers: 11
  • Watchmakers: 11
  • Weavers: 23
  • Whitesmiths: 6

Merchants

  • Adventuring Goods Retellers: 5
  • Arcana Sellers: 5
  • Beer-Sellers: 10
  • Booksellers: 12
  • Butchers: 19
  • Chandlers: 23
  • Chicken Butchers: 20
  • Entrepreneurs: 8
  • Fine Clothiers: 19
  • Fishmongers: 20
  • Florists: 4
  • Potion Sellers: 13
  • Resellers: 33
  • Spice Merchants: 10
  • Wine-sellers: 15
  • Wheelwright: 12
  • Woodsellers: 7

Service workers

  • Bakers: 46
  • Barbers: 43
  • Coachmen: 11
  • Cooks: 31
  • Doctors: 17
  • Gamekeepers: 12
  • Grooms: 6
  • Hairdressers: 30
  • Healers: 23
  • Housekeepers: 22
  • Housemaids: 46
  • House Stewards: 25
  • Inns: 7
  • Laundry maids: 14
  • Maidservants: 26
  • Nursery Maids: 15
  • Pastrycooks: 26
  • Restaurateur: 30
  • Tavern Keepers: 34

Specialized Laborer

  • Ashworkers: 10
  • Bleachers: 7
  • Chemical Workers: 4
  • Coal Heavers: 15
  • In-Town Couriers: 17
  • Long Haul Couriers: 18
  • Dockyard Workers: 15
  • Gas Workers: 3
  • Hay Merchants: 6
  • Leech Collectors: 20
  • Millers: 18
  • Miners: 18
  • Oilmen and Polishers: 12
  • Postmen: 17
  • Pure Finder: 10
  • Skinners: 23
  • Sugar Refiners: 4
  • Tosher: 13
  • Warehousemen: 28
  • Watercarriers: 16
  • Watermen, Bargemen, etc.: 23

Skilled Laborers

  • Accountants: 10
  • Alchemist: 12
  • Clerk: 16
  • Dentists: 8
  • Educators: 21
  • Engineers: 12
  • Gardeners: 8
  • Mages: 5
  • Plumbers: 8
  • Pharmacist: 8
  • Professors: 3
  • Scientists: 6
  • Wizards: 3

Civil Servants

  • Adventurers: 7
  • Bankers: 11
  • Civil Clerks: 16
  • Civic Iudex: 9
  • Consultants: 5
  • Exorcist: 17
  • Fixers: 9
  • Kami Clerk: 14
  • Landlords: 16
  • Lawyers: 9
  • Legend Keepers: 14
  • Militia Officers: 99
  • Monks, Monastic: 24
  • Monks, Civic: 24
  • Historian, Oral: 18
  • Historian, Textual: 9
  • Policemen, Sheriffs, etc.: 18
  • Priests: 31
  • Rangers: 11
  • Rat Catchers: 12
  • Scholars: 13
  • Spiritualist: 15
  • Slayers: 4
  • Storytellers: 32
  • Military Officers: 25

Cottage Industries

  • Brewers: 22
  • Comfort Services: 29
  • Enchanters: 8
  • Herbalists: 8
  • Jaminators: 28
  • Needleworkers: 26
  • Potters: 12
  • Preserve Makers: 23
  • Quilters: 11
  • Seamsters: 53
  • Spinners: 21
  • Tinker: 9
  • Weaver: 22

Artists

  • Actors: 8
  • Architects: 3
  • Bards: 12
  • Costumers: 4
  • Dancers: 9
  • Drafters: 5
  • Engravers: 6
  • Fine Furniture Carpenters: 3
  • Glaziers: 8
  • Inlayers: 7
  • Musicians: 20
  • Painters, Art: 4
  • Playwrights: 8
  • Sculptors, Art: 6
  • Wood Carvers: 27
  • Writers: 28

Produce Industries

  • Butter Churners: 28
  • Canners: 22
  • Cheesmakers: 31
  • Ice Merchants: 3
  • Millers: 16
  • Picklers: 12
  • Smokers: 9
  • Stockmakers: 8
  • Tobacconists: 13
  • Tallowmakers: 18

3009 of Jêshë-lêke Sêdè's population work within a Foundational Occupation.

4481 of Jêshë-lêke Sêdè's population do not work in a formal occupation, but do contribute to the local economy. 478 (6%) are noncontributers.

Points of Interest

Jêshë-lêke Sêdè has a substantial mill pond located a short distance from town.

POI

History

The the a gorget of Transmutation, an a gorget imbued with notable amounts of Transmutation energies was created near Jèfê-bî Yasè Ratê by in time immemorial, reportedly some time during the late 2nd century.

History